AnalysisDevelopersSeptember 16, 2026

Claude Code plus Unreal MCP builds Souls-like boss fight in 72 hours

A developer built a playable Souls-like boss fight in Unreal Engine 5.8 in 72 hours, with Claude Code handling much of the coding and Unreal-side workflow via MCP. Claude inspected the project, worked with existing Blueprint logic, connected weapons, and helped set up boss AI.

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